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Skyline Runners — title sequence.

A 2D-anime series opening built in a cel-shaded three.js city: a silhouetted runner sprints into the sunset and leaps a street canyon in a solved speed ramp. The camera orbits them while a baked Verlet scarf streams and 1,000 simulated pigeons spiral around the jump. Impact frames, smears on twos, manga panels and a slammed title card all sit on a 160 BPM J-rock score written in code.

by vividsites StudioTitle sequence16:914.3 sHyperFramesGSAPthree.jsWebGLGLSLCanvasCloth sim (Verlet)Flock sim
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1920 × 1080 · 30 fps · 14.3 s · LandscapeRendered from the composition in the Code tab
Prompt · paste into Claude Code with HyperFrames

A 14-second anime series opening for a fictional show, SKYLINE RUNNERS. A silhouetted runner sprints across a cel-shaded rooftop city into the sunset, launches over a street canyon in slow motion while the camera orbits them, a simulated scarf streams behind them and a thousand pigeons spiral around them, then lands in a white impact frame. Three manga panels and a giant title card follow. Every frame and every note is written in code, including a 160 BPM J-rock score.

More motion

More motion, each with its prompt.

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